Adding dimensionality (Instant 3D)
Using the Instant 3D feature, you can easily transform flat shapes (shown) and text into three-dimensional objects.
PagePlus provides control over 3D effect settings such as:
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beveling: use several rounded and chiseled presets or create your own with a custom bevel profile editor.
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lighting: up to eight editable and separately colored lights can be positioned to produce dramatic lighting effects.
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lathe effects: create contoured objects (e.g., a bottle cork) with the custom lathe profile editor and extrusion control.
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texture: control how texture is extruded on objects with non-solid fills.
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viewing: rotate your object in three dimensions.
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material: controls the extent to which lighting has an effect on the object’s surfaces (great for 3D artistic text!).
An always-at-hand 3D context toolbar hosted above your workspace lets you configure the above settings—each setting contributes to the 3D effect applied to the selected object. For on-the-page object control you can transform in 3D with use of a red orbit circle, which acts as an axis from which you can rotate around the X-, Y-, and Z-axes in relation to your page. Look for the cursor changing as you hover over the red circles’ nodes or wire frame.
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X |
Y |
Z |
X and Y rotation |
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Transform about your 3D objects’ axes instead of your pages’ axes by holding the Ctrl key down as you transform using the nodes.
You can also adjust the angle and elevation of each “active” light on the page by dragging the light pointer to a position which simulates a light source.
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After any transformation, the underlying base object remains editable.
To add dimensionality:
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Select an object and click the Instant 3D button on the Attributes toolbar (or choose Instant 3D… from the Format menu). The object immediately adopts 3D characteristics with a red orbit circle displayed in the object’s foreground.
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Click a 3D effect category from the first drop-down menu on the 3D context toolbar; the bar’s options change dynamically according to the category currently selected. Options in the various categories include:
Bevel |
The Bevel settings let you carve or sculpt the edges of the extruded region, for a convex, concave or slanted appearance.
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Lights |
Dimensionality depends on shading, which depends in turn on one or more light sources. Adjustments here determine the direction and quality of each light source as you model the object on the page.
For multiple lights, select a new light (e.g., Light 2) from the context toolbar’s second drop-down menu and enable it by clicking Active. You still need to set the light’s angle and elevation (see above). Repeat for the number of lights required (up to 8) and activate each as required. |
Lathe |
Instant 3D lets you shape the length of an object’s extrusion, to create symmetrical contoured objects (spindles, bobbins, bottles, corks, vase shapes, etc.).
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Texture |
A non-solid fill—for example, a radial or bitmap fill—contributes texture to the object’s extruded surfaces. You can vary the Texture settings to determine how this texture gets projected onto the object.
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View |
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Material |
To vary the effect of one or more lights on an object’s surface, adjust the Base (overall) and Highlight (hotspot) intensity values.
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Click Reset Defaults on the context toolbar to revert to the object back to its initial transformation.
To switch off 3D effects:
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Click Remove 3D on the context toolbar. You can always click the Attribute toolbar’s Instant 3D button at any time later to reinstate the effect.
To edit base properties of a 3D object:
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Select the 3D object, then click the Edit button at the bottom right-hand corner of the 3D object, i.e.
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The original object’s shape is shown, allowing its selection handles to be manipulated for resizing and rotating. |
Editing profiles
Profiles can exist in PagePlus for two separate Instant 3D effects: Bevel and Lathe Effects. To get started quickly, several bevel profile presets are available to the user from a context toolbar’s drop-down menu. However, custom bevel or lathe profiles can be created by designing your own shape in a Custom Bevel or Custom Lathe dialog, respectively.
To create a bevel or lathe profile:
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Select a 3D object.
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Select either Bevel or Lathe from the drop-down menu, Click Custom in the second drop-down menu (for Bevel only), then choose the Edit button. You’ll notice a flat bevel is applied as the Custom option is chosen.
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In the dialog, a straight turquoise line runs across the profile chart representing the previously applied flat bevel. Hover over this line (the cursor changes; see below), click to create a red node, then drag the node into your chosen position. You now have a blue curve with a single red node which directly represents your bevel or lathe effect.
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Repeat the process for the number of nodes that you want to add to complete the profile, creating an increasing more complicated profile as you add nodes. Again, hover over the line and click when the cursor changes (see below).
Front
Back
Outer
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(Optional) Fine-tune the positioning of nodes, including end nodes, by dragging.
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To delete a node, click the node to select (it turns red) then press the Delete key.
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Pay special attention to the orientation of your profile. The Front and Back indicators on the chart (above) reflect the front and back of your 3D object as it is shown on your page.
Rendering control
To improve performance when redrawing 3D objects, PagePlus intelligently takes advantage of hardware-accelerated rendering if your computer is fitted with a 3D accelerated graphics card with DirectX 9 (or above) or OpenGL support. To see if hardware-accelerated rendering is invoked, and to make any modification to print or screen rendering settings, choose PagePlus options.
To view or modify 3D effect rendering:
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Navigate to Options on the Tools menu, then click Drawing Quality>3D Effects.
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For screen rendering, the Renderer field can show “Software”, “DirectX” or “OpenGL”. The last two options will not be shown if 3D acceleration is unavailable. “DirectX” or “OpenGL” may also not be shown according to card specification.
Choose “Software” if you want to avoid hardware acceleration.
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For print rendering, the above also applies but when printing to paper or PDF.
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For either rendering type, the Anti-Aliasing slider affects the number of times smoothing is applied to the object—so “Full” anti-aliasing take proportionately more time.
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Click OK to close the dialog.